The best aspect of modern/”next gen” games is the improved physics… and the better AI… The two best aspects of modern/”next gen” games are the improved physics and better AI… and the Wii controller… The three best aspects of modern/”next gen” games and gameplay are the improved physics, better AI and the Wii controller… The improved graphics comes way down on my list. Well; that’s my two centimes anyway. (I have, of course, mentioned this before.) A game crossed my path the other day proving that especially physics have come a long way since Jumpman jr and can now stand on it’s own as a game. The game is called Armadillo Run and features hardly any fancy smancy graphics at all (the demo weighs in at just over one million bytes - the full game not much more) just lots of fun physics and gameplay.
Continue reading ‘Rolling armadillos’
Archive for May, 2006
Being a strong beliver in both Linux, video games and the power of the homebrew scene, I liked Sony’s statement yesterday about actively incouriging hackers around the world to program for their upcoming Linux based monster machine. Yay!
Continue reading ‘PlayStation3 and Linux’

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