If you take gameplay from Lemmings and any decent Dune 2-clone, mix it with elements from UFO/X-Com and Katamari Damacy, wrap it up in graphics inspired by animated Eastern-European kids TV from the 80s (last seen in Samorost) and add a touch of Miyamoto & Co., you get Pikmin - one of Nintendo’s few gos at the Real Time Strategy genre for their GameCube.
Continue reading ‘Review: Pikmin 2′

Recent Comments