Archive for November, 2007

Board Gaming 2.0

En rik havnBefore moving to France I remember discussions we had amongst my board gaming friends in Bergen on “Could it be possible, and more importantly practical and enjoyable, to continue playing board games over the internet?” Sure one can play games online here and there, in real time, like Puerto Rico or Go, or even at slower pace, like Through the Desert, but the experience remains entirely virtual. The mouse and keyboard can hardly replace the wooden pieces found in a real game… What if we could use webcams and multiple copies of the real game in question? (Technically this has been done for ages with correspondence chess.) What kind of games could one play? Would the the game need to be a game like Caylus or Puerto Rico, or even Go, where all the information is open to all the players, or could one devise a system to transmit hidden information - like cards drawn and such to players afar by for example having someone at the “main game” showing them to a webcam? This has so far remained an experiment of thought, and we’ve continued to play virtual games when needed. Until now…
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Horsie to pointy guy six

ChessBeing a big fan of games on both boards and consoles, I’ve been following closely the latest joint venture of Sony, Hasbro and Wizards of the Coast; The Eye of Judgment. This is basically a tactical card game that can be played using the PlayStation3 to help out with the book-keeping and spicing up the game with battle animations. The result looks very much like the chess-like game seen in Star Wars - parodied so brilliantly somewhere in Season 2 of Fururama. Anyway, here’s some initial impressions of the game.
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