Author Archive for mortenjohs

More Mashing of Buttons

A new friendPlease check out the excellent small flash potential button masher of a one button game called “Flight of the Hamsters”. Brilliantly mixing a simple game play, fair amount of luck and cute hamster graphics. Addictive stuff.

Ah! And while I’m at it. Another recommendable button masher out there for the PS3 is the new Buzz! Wireless buzzers, improved graphics and online modes works wonders for the good old Buzz formula.

The Mashing of Buttons

Buttons…or some impressions by a non-fighting-game-player on two modern fighting-games.

I haven’t played many fighting games since IK+ on the C64, I must admit (OK, I have dabbled a bit in Tekken 5, but nothing to write home about…), but recently two interesting games of the genre have surfaced… Super Smash Bros. Brawl and Soulcalibur IV.
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Play indy games!

Duck Among Flying Cars With Slight OrtonMore and more and more and more people play and make games. And budgets gets bigger and bigger and bigger and bigger. So it’s getting more and more and more and more difficult for small independent developers to get noticed. Witch is a pity as they make better and better and better and better games.
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Wordpress 2.5

Let us eat cakeNot too much action here in my blog recently, but I finally upgraded Wordpress today - version 2.5. (Thank you Team Wordpress!)
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Games of the Year 2007

Turkis 2007 has been one of the best years ever for video gamers. Here’s a quick list of the games I’ve enjoyed the most.
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Board Gaming 2.0

En rik havnBefore moving to France I remember discussions we had amongst my board gaming friends in Bergen on “Could it be possible, and more importantly practical and enjoyable, to continue playing board games over the internet?” Sure one can play games online here and there, in real time, like Puerto Rico or Go, or even at slower pace, like Through the Desert, but the experience remains entirely virtual. The mouse and keyboard can hardly replace the wooden pieces found in a real game… What if we could use webcams and multiple copies of the real game in question? (Technically this has been done for ages with correspondence chess.) What kind of games could one play? Would the the game need to be a game like Caylus or Puerto Rico, or even Go, where all the information is open to all the players, or could one devise a system to transmit hidden information - like cards drawn and such to players afar by for example having someone at the “main game” showing them to a webcam? This has so far remained an experiment of thought, and we’ve continued to play virtual games when needed. Until now…
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Horsie to pointy guy six

ChessBeing a big fan of games on both boards and consoles, I’ve been following closely the latest joint venture of Sony, Hasbro and Wizards of the Coast; The Eye of Judgment. This is basically a tactical card game that can be played using the PlayStation3 to help out with the book-keeping and spicing up the game with battle animations. The result looks very much like the chess-like game seen in Star Wars - parodied so brilliantly somewhere in Season 2 of Fururama. Anyway, here’s some initial impressions of the game.
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The worms are back

Dressed To Kill
And better so than ever!

“Sir, yes Sir!”

Once again I’m falling for the temptation to brag about the first time I did this or that as an opening of a blog post. Several years ago I played Worms on any trusty Amiga I could lay my hands on, be it the ones of friends, family members, scout leaders, class mates or my own. The concept was not new - as such; taking turns lobbing weapons influenced by gravity, wind etc. at an opponent inhabiting the same randomly generated landscape as oneself. (I had even made a version on my Casio calculator in high school.) What was new was the humour - in sound and graphics - and the perfectly balanced weapon set Team 17 had implemented, as well as the intuitive and playful way the game played. Brilliant.

“Come on, then!”

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PSP Homebrew Visited: Kosmodrones

KosmodronesSaturday the third game I’ve really been interested to play on the PlayStationPortable launched; Kosmodrones. It’s basically a beautiful and very playable remake of the the good old very playable (and very very Finnish) “TurboRaketti” on the Commodore Amiga. (Which again was heavily inspired by the likes of Atari’s Asteroids.)

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Civilization on the Go

Organ in Church in CarcassonneAs one has been speculating for almost two years; Sid Meier’s Civilization for the DS is now announced! This will certainly be interesting to follow. To be able to enjoy a pocket version of Civ can prove destructively addicting, though…
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